- Lab2 - Chasing, Evading, Line-of-Sight
- Lab3 - Chasing/Evading Continous Envioroment, Limited Angular Speed, Intercepting, Flocking
- Lab4 - Depth-First Search, Breadth-First Search
- Lab5 - Pathfinding
- Lab6 - Path Smoothing, Nav Mesh
- Lab7 - Board Games
- Lab8 - Fuzzy Logic
- Lab9- Decision Tree, FSM
-
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AI algorithms in Unity and C++.
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