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🪨 why use many token when few token do trick — Claude Code skill that cuts 65% of tokens by talking like caveman

JavaScript 72,309 4,077 Updated Jun 12, 2026

A light-weight and powerful meta-prompting, context engineering and spec-driven development system for Claude Code by TÂCHES.

JavaScript 64,217 5,467 Updated May 31, 2026

Development at the speed of light

Rust 24,720 1,005 Updated Jun 14, 2026

A modern C++20 internal SDK generator for Unreal Engine 3 games.

C++ 81 30 Updated May 1, 2026

Command bot for Discord

Java 3 Updated Jul 22, 2025

PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

C++ 2,233 387 Updated Sep 4, 2025

Library that aids the developing of discord bots using the JDA library.

Java 2 Updated Mar 28, 2025

A Unity Engine Project in which a controllable wall-walking spider uses inverse kinematics (IK) to position its legs to its surroundings, such that it moves realistically.

C# 277 42 Updated Mar 16, 2024

Blender Addon for 3d-io's UV-Packer standalone plugin

Python 405 26 Updated Jun 13, 2025

This project is a fruit ninja clone developed for the course "Real time Graphics Programming" of Unimi.

C++ 1 Updated Jan 13, 2022

Lite reliable UDP library for Mono and .NET

C# 3,570 535 Updated Jun 7, 2026

Tom's Obvious, Minimal Language

20,520 896 Updated May 24, 2026

PSX-style dither shader for Unity

ShaderLab 83 4 Updated Oct 13, 2020

Graphics engine written in Haskell.

Haskell 36 3 Updated Sep 30, 2019

LZ4 fast compression algorithm for NodeJS

JavaScript 444 100 Updated Aug 11, 2024

Learning Modern 3D Graphics Programming

C++ 1,815 451 Updated Dec 30, 2025

The Extensible Non-Interpreted Game Maker Augmentation.

C++ 371 123 Updated May 26, 2026