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CUDA accelerated rasterization of gaussian splatting
Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux 🚀
Official PyTorch implementation of Superpoint Transformer introduced in [ICCV'23] "Efficient 3D Semantic Segmentation with Superpoint Transformer" and SuperCluster introduced in [3DV'24 Oral] "Scal…
Cross-platform C++ library providing a simple API to read and write INI-style configuration files
A tool to view and extract the contents of an Windows Installer (.msi) file.
glTF-SDK is a C++ Software Development Kit for glTF (GL Transmission Format -https://github.com/KhronosGroup/glTF).
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
A cross-platform, high performance renderer for Gaussian Splatting using Vulkan Compute. Supports Windows, Linux, macOS, iOS, and visionOS
A 3d gaussian splatting renderer in C++ and OpenGL
Official implementation of the SIGGRAPH 2024 paper "A Hierarchical 3D Gaussian Representation for Real-Time Rendering of Very Large Datasets"
Header-Only C++ Library for Graph Representation and Algorithms
Non-Metric Space Library (NMSLIB): An efficient similarity search library and a toolkit for evaluation of k-NN methods for generic non-metric spaces.
Header-only C++/python library for fast approximate nearest neighbors
Benchmarks of approximate nearest neighbor libraries in Python
Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering
Light-weight, simple and fast XML parser for C++ with XPath support
A fast JSON parser/generator for C++ with both SAX/DOM style API
Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
Enoki: structured vectorization and differentiation on modern processor architectures
Rendering Point Clouds with Compute Shaders