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Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Emscripten: An LLVM-to-WebAssembly Compiler
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
MSVC's implementation of the C++ Standard Library.
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…
Industry-standard navigation-mesh toolset for games
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
RmlUi - The HTML/CSS User Interface library evolved
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
A library of C++ coroutine abstractions for the coroutines TS
Qt Node Editor. Dataflow programming framework
nanobind: tiny and efficient C++/Python bindings
Intermediate Graphics Library (IGL) is a cross-platform library that commands the GPU. It provides a single low-level cross-platform interface on top of various graphics APIs (e.g. OpenGL, Metal an…
Postmodern immutable and persistent data structures for C++ — value semantics at scale
Open source c++ skeletal animation library and toolset
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
`std::execution`, the proposed C++ framework for asynchronous and parallel programming.
The fastest tools for 3dtiles convert in the world!
Simple, light-weight and easy-to-use asynchronous components
A collection of modern C++ libraries, include coro_http, coro_rpc, compile-time reflection, struct_pack, struct_json, struct_xml, struct_pb, easylog, async_simple etc.