- Seoul, Korea
-
21:06
(UTC +09:00)
Lists (1)
Sort Name ascending (A-Z)
Stars
A minimalistic wiki powered by python, markdown and git.
An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable sta…
Scalable PaaS (automated Docker+nginx) - aka Heroku on Steroids
An open-source, self-hostable PaaS alternative to Vercel, Heroku & Netlify that lets you easily deploy static sites, databases, full-stack applications and 280+ one-click services on your own servers.
Readyset is a MySQL and Postgres wire-compatible caching layer that sits in front of existing databases to speed up queries and horizontally scale read throughput. Under the hood, ReadySet caches t…
Mass processing data with a complete ETL for .net developers
Near-zero config .NET library that makes advanced application features like Task Scheduling, Caching, Queuing, Event Broadcasting, and more a breeze!
A sample project showcasing Clean Architecture and monorepo structure for designing multiple web services with a shared domain.
a super simple, no-nonsense diagramming library written in react that just works
Cross-platform .NET sample microservices and container based application that runs on Linux Windows and macOS. Powered by .NET 7, Docker Containers and Azure Kubernetes Services. Supports Visual St…
A Python package for unlimited DeepL translation
xEdit by Elminster; Updated and maintained by Sharlikran, Zilav, and Hlp
Roadmap for a .NET Backend Developer working with Microservices
A small .NET package to generate YouTube-like hashes from one or many numbers. Use hashids when you do not want to expose your database ids to the user.
electricgoat / ba-data
Forked from aizawey479/ba-dataBa's extracted Text Assets.
TCP framework for C#. Focused on usability and performance.
PLzmaSDK is (Portable, Patched, Package, cross-P-latform) Lzma SDK.
Unlocks loading of Third Party Unreal Engine 4 loose files for 90-95% of UE4 games.
A tool designed for low-level examination and modification of Unreal Engine game assets by hand.
A low-level .NET library for reading and writing Unreal Engine game assets.
Work-in-progress tool to reverse unity's IL2CPP toolchain.
A library for making plugins which target IL2CPP and Mono Unity games.
Pathfinder: Kingmaker translation repo
Creates a proxy dll which sits between the game and original dll