Basic Tab Structure:
In initial Build this just lets you set your 5 priority levels in a sum to 10 Method. Future builds will support karma and other buy methods.
This lets you set Attributes, Positive Qualities, and Contacts. Shows Limits? (Or put these on skills?) Prob add limits here for sure
Skills/Skill Groups/Knowledge Skills Group skills will overwrite non group skills.
Spell List. Spirits Tradition Only show if applicable
Add adept powers Only show if applicable
Add Cyberware Add Bioware
Lifestyle, Armor, Weapons, Gear, Pets
Stats and dice roller.
20 Questions
Some qualities do not let you apply the rating, instead take them multiple times for now.
race as attribute modifier.
Save Tab Adding Items tabs(adept/spell/etc). Implement karma slider.
Races in DB -> more races in project. skills in db.