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A new algorithm for retrieving topological skeleton as a set of polylines from binary images
Official code for the NeurIPS 2022 paper "Shape, Light, and Material Decomposition from Images using Monte Carlo Rendering and Denoising".
osgVerse, a complete 3d engine solution based on OpenSceneGraph. It supports OpenGL/OpenGLES/Vulkan/DirectX/Metal backends, and also works on modern browsers using WASM.
OpenGL based ANSI C implementation of the OpenVG standard.
Compute the exact Euclidean Distance Transform and Voronoi Diagram for 2D and 3D binary images using the GPU.
EdgeBreaker implementation of Dinesh Shikhare (dinesh@ncst.ernet.in)