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One framework for creating powerful cross-platform games.
An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable sta…
Probabilistic language based on pattern matching and constraint propagation, 153 examples
TiXL is an open source software to create realtime motion graphics.
Open source recreation of Daggerfall in the Unity engine
A fully-dynamic voxel-based global illumination system for Unity
An example that shows how to connect RealSense depth camera to Unity VFX Graph
This repository contains the source code for Living Computers: Museum+Labs's Xerox Alto emulator, ContrAlto.
A .NET reimplementation of Terry Davis' [✝] DolDoc document formatting engine
Nodes, Culling & Entities for basic Scene Graphs in MonoGame.