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Godot Engine – Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
A library for efficient similarity search and clustering of dense vectors.
GoogleTest - Google Testing and Mocking Framework
Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
FlatBuffers: Memory Efficient Serialization Library
A brief computer graphics / rendering course
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A framework for building native Windows apps with React.
A C++ header-only HTTP/HTTPS server and client library
Compatibility tool for Steam Play based on Wine and additional components
Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
Drogon: A C++14/17/20 based HTTP web application framework running on Linux/macOS/Unix/Windows
Sampling CPU and HEAP profiler for Java featuring AsyncGetCallTrace + perf_events
Diablo devolved - magic behind the 1996 computer game
JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
✔️The smallest header-only GUI library(4 KLOC) for all platforms