A simulator designed by simulators, to simulate life, the world, the universe, and everything in between.
- Procedurally generated planet (from the erosion and creation of the landscape, to the life and evolution that takes place)
- In a galaxy, each solar entity affects the others in small but significant ways (gravity, tides, etc)
- Life evolves with / without player interaction, eventually leading to space travel
- Each step in a planets evolution further abstracts player descision (ie, less micro-managing as life evolves)
- Visit other planets and affect their evolution by your mere presence / act
- Small size: Every planet should be able to be procedurally generated, and include any variables neighbouring planets / life forms introduce, so that finding the state of a planet between X and Y year is a calculation (ie, don't store massive data files)