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  1. Pixel_racing Pixel_racing Public

    A demonstration of some of the fastest Pixel routines for the ZX Spectrum without resorting to some large LUT. A small LUT is fine

    Assembly 7

  2. z88dk-graphics-routines z88dk-graphics-routines Public

    Basic graphics for the Z88DK written for ZX Spectrum

    C 4

  3. zx-spectrum-128k-screen-paging-sccz80 zx-spectrum-128k-screen-paging-sccz80 Public

    C 4

  4. ZX_Spectrum_Screen_Address_Calculator ZX_Spectrum_Screen_Address_Calculator Public

    A winform program to calculate the screen memory location and bitmask given the X and Y coordinate.

    C# 4

  5. MK2Xelda MK2Xelda Public

    Zelda inspired action adventure written in the MK2 game engine

    Assembly 3 1

  6. zx-spectrum-128k-screen-paging zx-spectrum-128k-screen-paging Public

    bank switching example for the ZX Spectrum 128k compiled using Z88dk and SDCC-IY new library

    C 2