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A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
📖 书籍《Unity Shader入门精要》源代码
⛵ 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
UnityChanToonShaderVer2 Project / v.2.0.9 Release
A library of Shaders created using Unity's Shader Graph.
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!
Testbed project for Unity HDRP (High Definition Render Pipeline)
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
A stylized water shader (and material presets) for Unity.
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.
Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
HSV color picker for Unity UI
CG shader for unity3D to create a cross section through meshes
Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally u…
A container for all sorts of handy shaders.
Low poly water with edge/shore blend. Similar to the awesome water in Monument Valley.
Unity infinite scroller (UIS) is an extension allows you to use the ScrollRect control as an infinite scroller/spinner
Using depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 +
🌔 Toon shader for Unity's Universal Render Pipeline.
Miscellaneous Shaders in Unity, WIP(maybe?)