Sr. Software Engineer @ NVIDIA
Working on autonomous vehicle (AV) platform software (data recording, optimization, error detection & recovery, real-time and safety-critical systems).
- Languages: C++, Python, Rust (learning)
- AI/ML: PyTorch, computer vision, RL, offline/model-based methods
- Systems: Linux, QNX, Docker, GPU/accelerated compute
Exploring and building:
- AI/ML systems for robotics & autonomy
- Agentic AI, tool-using agents, and self-evolving agents
- AI safety and AI-generated content detection
- Public transit and walkable cities
- Cars and driving on a great backroad
- Cooking experiments
- Games with strategy and storytelling (Catan, RimWorld, AoE II, etc.)
- Long hikes with food-related rewards at the end