Starred repositories
[CVPR 2026 Oral] Official implementation of OccuFly: A 3D Vision Benchmark for Semantic Scene Completion from the Aerial Perspective
Unofficial Implementation of Nvidia Meshtron in Pytorch
Baking Gaussian Splatting into Diffusion Denoiser for Fast and Scalable Single-stage Image-to-3D Generation and Reconstruction (ICCV 2025)
[NeurIPS 2025] ARMesh: Autoregressive Mesh Generation via Next-Level-of-Detail Prediction
[CVPR 2023] BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objects
3D Object Reconstruction project is a workflow that takes a set of stereo images and camera info and outputs a textured mesh (i.e., .OBJ file). The purpose is to translate physical items into the d…
Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation" (CVPR'25 Spotlight).
Official implementation of 2Xplat: Two Experts Are Better Than One Generalist
Computer generated building footprints for the United States
Visualize Data From Stray Scanner https://keke.dev/blog/2021/03/10/Stray-Scanner.html
Paper "Learning-Semantic-Associations-for-Mirror-Detection" is accepted in CVPR 2022
AR 3D object detection for iPhone with LiDAR — YOLO 2D + BoxerNet 3D lifting
Code repo for paper: InfiniBench: Infinite Benchmarking for Visual Spatial Reasoning with Customizable Scene Complexity
Official implementation of "From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussians"
The OCR approach is rephrased as Segmentation Transformer: https://arxiv.org/abs/1909.11065. This is an official implementation of semantic segmentation for HRNet. https://arxiv.org/abs/1908.07919
Travel across different gaussian splat worlds via portals
[SIGGRAPH 2026] OmniRoam: World Wandering via Long-Horizon Panoramic Video Generation
theialab / fullcircle
Forked from nv-tlabs/3dgrutImplementation of "FullCircle: Effortless 3D Reconstruction from Casual 360° Captures"
[CVPR 2026 Oral] Official repository for the paper: "INSID3: Training-Free In-Context Segmentation with DINOv3"
Curated gallery of the world's best Gaussian Splatting, NeRF & 3D/4D capture artists. The Volumography movement.
DVD: Deterministic Video Depth Estimation with Generative Priors
[CVPR2026] GaME: Gaussian Mapping for Evolving Scenes
Your favorite Terminal Coding Agent, now in Rust
[CVPR 2026 Highlight🔥] MotionCrafter: Dense Geometry and Motion Reconstruction with a 4D VAE