bounce is a MIPS assembly game modelled after
doodle jump.
Assembler & Runtime Simulator: MARS 4.5+
Connect & configure the bitmap display & keyboard to the specifications displayed
- Unit Width:
8px - Unit Height:
8px - Display Width:
256px - Display Height:
256px - Base Address:
0x10008000 ($gp)
Compile and Run the code to get started with the game
Actions are taken with specific keyboard commands typed into the keyboard MMIO Simulator
s: Reset Gamej: Move Leftk: Move Right
- Gameplay gets faster as the doodler gets higher
- Blue platforms give a boosted jump
- Jump is modeled after a parabola for gravity acceleration
- MARS 4.5