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Godot Engine – Multi-platform 2D and 3D game engine
GPT4All: Run Local LLMs on Any Device. Open-source and available for commercial use.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Emscripten: An LLVM-to-WebAssembly Compiler
A brief computer graphics / rendering course
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Seamless operability between C++11 and Python
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Vulkan-based implementation of D3D8, 9, 10 and 11 for Linux / Wine
Valdi is a cross-platform UI framework that delivers native performance without sacrificing developer velocity.
Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
A fast JSON parser/generator for C++ with both SAX/DOM style API
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
Open3D: A Modern Library for 3D Data Processing
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
a small build system with a focus on speed
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
RenderDoc is a stand-alone graphics debugging tool.
The 2013 edition of the Source SDK