3D-artist interested in creative coding and graphics programming
- Dresden, Germany
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6
results
for sponsorable starred repositories
written in GLSL
Clear filter
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
Learn computer graphics by writing GPU shaders!
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.