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UI/UX Design Links

A collection of software, web, and desktop environment user interface design links.

Table of Contents


Design Philosophy & Critique

Essays, articles, and videos discussing interface design trends, complexity vs. simplicity, and the evolution of digital aesthetics.

  • Why I Love Ugly, Messy Interfaces (And You Probably Do Too)

    • Jonas Downey argues that successful products like Craigslist, Photoshop, and Facebook often have complex, cluttered, or "ugly" interfaces because they solve big, hairy problems. Minimalism isn't always the answer when utility is paramount.
  • The Death of Industrial Design and the Era of Dull Electronics

    • Hackaday article discussing the shift from physical buttons, unique shapes, and "Y2K aesthetic" to the modern era of flat, featureless glass slabs and touch-only interfaces. It critiques the loss of tactile feedback and personality in consumer electronics.
  • A Windows Control Panel Retrospective Amidst a Concerning UX Shift

    • Hackaday explores the history of the Windows Control Panel, comparing the utility and speed of the classic applets versus the modern, sprawling, and often less functional "Settings" apps in Windows 10/11.
  • Windows NT vs Unix Design

    • A deep technical and philosophical comparison of the design architecture of Windows NT (object-based, structured) versus Unix (file-based, monolithic/hybrid evolution), challenging the notion that one is inherently "better" or "more advanced" without context.
  • Matching UI to User

    • A response to Jonas Downey's "Ugly Interfaces" article. It argues that interfaces should be matched to the user's role and frequency of use—simple for one-time mobile users, dense and efficient for power users (like notaries) who perform repetitive tasks.
  • Provisional Idea (Twitter Thread)

    • Note: Content not directly accessible via archive, but context implies a discussion on interface design or software evolution.
  • The Trillion Dollar UX Problem

    • Discusses the massive financial impact of bad UX, likely referencing the cost of frustrated users and failed projects.
  • The ROI of User Experience

    • Dr. Susan Weinschenk explains the return on investment for UX. She breaks down how spending money on usability up front saves huge amounts in development rework, support costs, and lost sales later.
  • The Hidden Cost of "Clean" Design

    • Video essay arguing that the shift from "personality" (Winamp, Windows XP) to invisible/clean interfaces wasn't just technological evolution, but a cultural choice that erased the "author" from the machine and reduced user agency.
  • It’s hard to justify Tahoe icons

    • Nikita Prokopov critiques the macOS Tahoe icons, arguing that they are distracting, illegible, and inconsistent, violating fundamental design principles laid out in Apple's own 1992 Human Interface Guidelines.

Historical Case Studies

Deep dives into specific operating systems, applications, and historical moments in interface design.


Resources & Reference

Collections of design patterns, museums, and foundational texts.

  • Web Design Museum

    • An online archive exhibiting over 2,000 websites from the years 1991 to 2006. It allows you to explore the visual history of the web, forgotten trends, and the evolution of web aesthetics.
  • Stitch (Google)

    • A resource or tool related to Google's design or development initiatives (Context suggests a tool for sewing together design artifacts or similar).
  • The Visual Display of Quantitative Information

    • Edward Tufte's classic book on data visualization. It champions clarity, precision, and efficiency in presenting data, coining terms like "chartjunk" and advocating for high data-ink ratios.

News


Typography & Readability

Focus on how text is rendered, read, and perceived on screens.

  • The Monospace Web

    • Oskar Wickström explores a web aesthetic built entirely around monospace fonts. It demonstrates how grids, tables, and layouts can work beautifully with fixed-width typography, evoking a terminal-like but modern feel.
  • Unreadable Web

    • Kevin Marks critiques the trend of low-contrast text (grey on white) in modern web design. He argues that aesthetics often trump legibility, excluding users with vision impairments and making the web harder to read for everyone.
  • Word Recognition (Microsoft Typography)

    • A deep dive into the science of how we read. It debunks the "Bouma shape" (word outline) theory and presents evidence for the Parallel Letter Recognition model, explaining why typography choices matter for reading speed and comprehension.