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ShiftMediaProject / FFmpeg
Forked from FFmpeg/FFmpegUnofficial FFmpeg with added custom native Visual Studio project build tools. FFmpeg: A complete, cross-platform solution to record, convert and stream audio and video.
Open source VR implementation for Richard Burns Rally
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
A small, fast, and embeddable programming language based on Lua with a gradual type system.
Generate diagrams from textual description
ImageMagick is a free, open-source software suite for creating, editing, converting, and displaying images. It supports 200+ formats and offers powerful command-line tools and APIs for automation, …
Provides code for compression of textures for ETC1, ETC2 and EAC textures
The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.
This repository holds the device support files for the iOS, and I will update it regularly.
🍰 Describe Xcode projects in a human readable format and (re)generate one on demand.
Hook Objective-C blocks. A powerful AOP tool.
A tiny JavaScript library for calculating sun/moon positions and phases.
DirectX 12 C# samples from Frank D. Luna's book "Introduction to 3D Game Programming with Direct3D 12.0"
This project provides a new implementation of our EGSR 2008 paper "Precomputed Atmospheric Scattering".
Unreal Engine Sky Atmosphere Rendering Technique
Homepage for CSC417: Physics-based Animation
The Minimalistic x86/x64 API Hooking Library for Windows
MioMioReimu / renderdoc
Forked from baldurk/renderdocRenderDoc is a stand-alone graphics debugging tool.