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Implement chunked sample and frame generation with threading #1439
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…fering, threading, and disposal handling
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Pull request overview
This PR refactors the sample and frame generation system to use chunked processing with background threads and channels for improved performance and resource management. The implementation converts SampleProviderImpl and FrameProviderImpl to sealed, disposable classes that produce data chunks asynchronously through bounded channels, while the main methods consume from these channels on-demand.
- Introduces producer-consumer pattern using
System.Threading.Channelsfor asynchronous data generation - Adds proper disposal handling with
IDisposableimplementation and resource cleanup - Implements chunk-based buffering for audio samples with
ConcurrentDictionarycache
Reviewed changes
Copilot reviewed 3 out of 3 changed files in this pull request and generated 18 comments.
| File | Description |
|---|---|
| src/Beutl/ViewModels/Tools/OutputViewModel.cs | Adds using statements for frameProvider and sampleProvider to ensure proper disposal |
| src/Beutl/Models/SampleProviderImpl.cs | Complete rewrite to sealed class with chunked audio sample generation, channel-based producer-consumer pattern, and concurrent buffering |
| src/Beutl/Models/FrameProviderImpl.cs | Complete rewrite to sealed class with background frame rendering using channels and improved disposal handling |
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… better error tracking and debugging
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No TODO comments were found. |
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Description
This pull request introduces chunked sample and frame generation with improved buffering, threading, and disposal handling. The changes aim to enhance performance and resource management.
Breaking changes
None.
Fixed issues
None.