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Starred repositories
Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The future of .NET UI
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
A modern, lightweight text editor with a minimalist design.
📷 A modern, cross-platform, 2D Graphics library for .NET
Render particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
A class-leading water system implemented in Unity
Blazorise is a component library built on top of Blazor with support for CSS frameworks like Bootstrap, Tailwind, Bulma, AntDesign, and Material.
Theming .NET WinForms, C# or VB.Net, to Google's Material Design Principles.
Cecil is a library to inspect, modify and create .NET programs and libraries.
Pure C# 3D real time physics simulation library, now with a higher version number.
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
A stylish yet powerful GitHub client for Windows
Realtime-CSG, CSG level editor for Unity
Utility to combine color channels from different textures into a single output.
Use OpenGL in .NET applications. SharpGL wraps all modern OpenGL features and offers a powerful scene graph to aid development.
A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥
High performance 2D collision detection system with realistic physics responses.
✏️ Collection of ShaderGraph examples for Unity.
Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee
Projection Decals for Unity's Universal Render Pipeline.