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Starred repositories

26 stars written in ShaderLab
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⛵ 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders

ShaderLab 4,247 1,102 Updated Oct 14, 2021

Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.

ShaderLab 928 114 Updated Jan 3, 2021

Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.

ShaderLab 915 186 Updated Jan 21, 2019

Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.

ShaderLab 852 127 Updated Oct 19, 2021

Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.

ShaderLab 821 146 Updated Jan 21, 2019

Collection of shaders and visual effects created for Unity 3D.

ShaderLab 608 98 Updated Dec 3, 2023

A container for all sorts of handy shaders.

ShaderLab 545 65 Updated Jul 18, 2017

Using depth data to achieve scanning effects, x-ray effects, and shield energy field effects. Version Unity5.6 +

ShaderLab 464 110 Updated Aug 29, 2018

An example showing how to inverse-project depth samples into the view/world space in Unity.

ShaderLab 462 62 Updated Nov 13, 2019

Miscellaneous Shaders in Unity, WIP(maybe?)

ShaderLab 454 126 Updated Mar 12, 2020

Shadow matte shader for Unity

ShaderLab 378 56 Updated Jul 26, 2018

The easiest way to achieve outlines in unity.

ShaderLab 372 48 Updated Apr 5, 2019

Unity's standard shader with triplanar mapping

ShaderLab 325 54 Updated Oct 2, 2017

Unity material and shader for applying clipped, dithered transparency

ShaderLab 323 30 Updated Jan 3, 2021

Alloy physical shader framework for Unity.

ShaderLab 278 27 Updated Apr 17, 2018

(Unity) Cross-fading LOD shader example

ShaderLab 237 33 Updated Nov 19, 2017

Real Time Hatching In Unity

ShaderLab 226 18 Updated May 18, 2020

Scanned statue models from the Three D Scans project, optimized for real-time rendering use.

ShaderLab 181 17 Updated Mar 28, 2018

Example shaders showing different methods of implementing normal mapping for triplanar shaders.

ShaderLab 158 24 Updated Feb 28, 2019

A shader to control the direction water flows based on a flow map in Unity.

ShaderLab 129 25 Updated Jan 30, 2022

A sublime text plugin which aim at boosting happiness when editing Unity Shader, behaved as IDE-like, followed the lastest Unity release.

ShaderLab 97 14 Updated Oct 12, 2024

Realtime 2D Raytracing in Unity using Signed Distance Fields 💡

ShaderLab 84 15 Updated Jul 2, 2019

An image effect based distortion/heat effect that doesn't use grab pass

ShaderLab 61 14 Updated Oct 22, 2020

Adaptation of the standard Unity PBS shader to include Toon lighting

ShaderLab 28 4 Updated Aug 16, 2017