Lists (7)
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The new Windows Terminal and the original Windows console host, all in the same place!
Protocol Buffers - Google's data interchange format
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
Productive, portable, and performant GPU programming in Python.
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
RenderDoc is a stand-alone graphics debugging tool.
Diablo devolved - magic behind the 1996 computer game
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Complete Open Source and Modular solution for MMO
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Industry-standard navigation-mesh toolset for games
My understanding of Unreal Engine 5's GameplayAbilitySystem plugin with a simple multiplayer sample project.
One stop solution for all Vulkan samples
Header-only TOML config file parser and serializer for C++17.