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DDraceNetwork

Kaizo-Insta is a DDNet-Insta modification with extra features like weapons, mines, laser-jump, turrets, vehicles and water!

For build instructions visit the ddnet repo.


Servers:

  • Instagib/Vanilla PVP: 159.69.89.235:8304
  • DDrace: 159.69.89.235:8305
  • Block: 159.69.89.235:8306

Settings and Commands

Settings and Commands list

Supported Gametypes

All DDNet-Insta gamemodes and also EXTRA GAMEMODES like:

  • DDNetᵏᶻ
  • HidNSek
  • iFreeze, gFreeze, hFreeze
  • iFoot, gFoot
  • LMS, iLMS, gLMS, LTS, iLTS, gLTS
  • BOMB
  • iFB
  • Catch64

Project goals

  • Stay close and up to date with upstream ddnet
  • Be generic, consistent and configurable. If possible the same config variables and concepts should be applied to all gametypes. For example configs such as anticamper should not be sv_zcatch_anticamper but sv_anticamper and work in all gametypes.
  • Support latest ddnet and teeworlds clients fully and correctly.

Features

  • All DDNet-Insta features and:
  • Moving Tiles
  • Vehicles
  • Killing plasma turrets
  • Killing rotating laser
  • Mines (Active and Collectable)
  • Grenade launching tiles (ported from tw_plus)
  • Multiple flag stands (ported from Pointer's tw_plus)
  • Admin zone
  • Flag-remove tiles
  • Water tiles
  • Random Weapon Spawn
  • Football ball
  • DDrace HUD with sv_ddrace_hud (ported from Pointer's tw_plus)
  • Question vote command xD
  • /afk chat command
  • Confetti on flag catch
  • Tees cry when they lose
  • Team blocking tiles (kinda broken xD)
  • Damage Tiles
  • 5 points Hearth/Armor (ported from Pointer's tw_plus)
  • Laser jump (from a random instagib mod)
  • Force Laser Type with sv_force_laser_type (Default,DDrace,Vanilla)
  • Invisible tee tiles
  • Up to 10000 scorelimit
  • Even more features!

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ddnet-insta modification

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  • C++ 88.2%
  • C 5.0%
  • Python 2.7%
  • CMake 1.9%
  • Rust 1.2%
  • Shell 0.4%
  • Other 0.6%