I'm a programmer and an Electrical Engineering student. I am obsessed with computer graphics (Vulkan, Shaders, etc.), physics simulations, and music production.
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written in GLSL
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Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Rende…
2d and 3d Voronoi noise functions, packed for glslify