Stars
Godot Engine – Multi-platform 2D and 3D game engine
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
Multi-Joint dynamics with Contact. A general purpose physics simulator.
RenderDoc is a stand-alone graphics debugging tool.
Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.
The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Polycode is a cross-platform framework for creative code.
Walnut is a simple application framework for Vulkan and Dear ImGui apps
A complete and cross-platform game engine designed for flexibility, performance, and fast-iterations.
c++ toolkit for rapid development of live graphical apps and games
A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.
High performance build system for Windows, OSX and Linux. Supporting caching, network distribution and more.
linalg.h is a single header, public domain, short vector math library for C++
OpenGL support library so you can just dive in and write OpenGL code
Unreal plug-in that integrates Dear ImGui framework into Unreal Engine 4.
Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.
sandbox for various 3d math, geometry, graphics and physics code
Compile time implementation of the 64-bit xxhash algorithm as C++11 constexpr expression.
Easy to use and fast non-standard standard library replacement for C++.
Generator framework for writing build files for C++ in C++