ml/ai engineer
ex-@DataDog
- Paris, France
- https://bfeldman.me/
- in/benjamin-feldman-0aa4a9183
- @b__feldman
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Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
A high-performance distributed file system designed to address the challenges of AI training and inference workloads.
Train, inspect, edit, automate, and export 3D Gaussian Splatting scenes from a single native application.
The implementation of a numerical method with an appropriate convergence check in C++