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C64Studio is a .NET based IDE specializing in game development for the C64 in assembler and BASIC
A cross-platform Java game Engine (Framework) , support JavaFX / Android / IOS / HTML5 / Linux / MAC / Windows
Desktop/Android/HTML5/iOS Java game development framework
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
Publicly shared solutions to Coding Challenges
📚 A .NET library for loading Tiled maps and tilesets
stb single-file public domain libraries for C/C++
The core software distribution for the Inform 7 programming language.
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you e…
DragonDePlatino and DawnBringer's DawnLike assets, split up and named for use in texture atlases
Code and assets repository for Boo! Greedy Kid © 2017-2025 Flying Oak Games. All rights reserved.
automates adding asset files to mgcb. writes an assets.cs file too
☕ a .NET wrapper for GLFW with provided binaries to allow for seamless integration
The Ultraviolet Framework is a .NET game development framework written in C#.
Simple example on how to draw maps from .tmx files with TiledSharp and MonoGame
Image library for reading and writing images in pure C#.
Cross-platform FreeType bindings for .NET - Need maintainer