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A Godot plugin that manages State Machines & State transitions
Feature-packed real-time debugging toolkit for Godot Engine.
A high performance, editable terrain system for Godot 4.
Godot 4 Multiplayer (Authoritative Server) Demo + Single Player 3D Character Controller
VitaDock+ is a Linux distribution for Raspberry Pi used to create a PlayStation Vita docking station for video output to a TV.
A serialization format for various persistent Vulkan object types.
fgsfdsfgs / perfect_dark
Forked from n64decomp/perfect_darkwork in progress port of n64decomp/perfect_dark to modern platforms
bythos14 / kubridge
Forked from TheOfficialFloW/kubridgeKernel-user bridge module for PS Vita
Godot addon to print debug information from the monitor tab in game.
A Godot 4 plugin allowing for easy use of compute shaders.
GPU kernel driver extension for PS Vita
Library for compressing images with the DXT/S3TC standard. Forked from https://sourceforge.net/projects/libsquish/
The minimalistic document archiving platform.
A flexible and lightweight toolkit for building 2D card games (Solitaire, TCGs, roguelikes) in the Godot Engine.
General purpose 3D and 2D game engine using Go (golang) and Vulkan with built in editor
privacy-first Android music player built with Material 3 Expressive. Play offline, sync lyrics, fine-tune with equalizer presets, and cast to your devices.
An open-source OS project that aims to provide source and binary compatibility with macOS® and a similar user experience.
An in development statically typed systems programming language; with sustainability at its core. We, the community of users, maintain it.
European Train Control System for Train Sim World
🗞️ A simple file container format used for packaging files in memory.