Stars
Computer go engine using Monte-Carlo Tree Search written in Python3.
AITemplate is a Python framework which renders neural network into high performance CUDA/HIP C++ code. Specialized for FP16 TensorCore (NVIDIA GPU) and MatrixCore (AMD GPU) inference.
select766 / FukauraOu-CoreML
Forked from yaneurao/YaneuraOuふかうら王(やねうら王のMCTS+DNNバージョン)のCore ML対応試作品
PC で動く高機能な将棋の GUI「ShogiHome」の開発リポジトリ
The official, proof-of-concept C++ implementation of PocketNN.
Super Strong and Fast Othello AI / Computer Othello Reversi
Artificial go player based on reinforcement and supervised learning
gumigumi4f / go-vx
Forked from monochromegane/go-avxSIMD (Single Instruction Multiple Data) extension for golang
NumPy and SciPy on Multi-Node Multi-GPU systems
A fast python implementation of Ray Tracing in One Weekend using python and Taichi
Graphical user interface for the game of Go, and other similar board games
An implementation of a small TCP/IP protocol stack for learning.
Code and other material for the book "Deep Learning and the Game of Go"
Implementation of Vision Transformer, a simple way to achieve SOTA in vision classification with only a single transformer encoder, in Pytorch