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The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies

Java 12,119 3,346 Updated Apr 5, 2026

Fully async, multithreaded, predictive, open source, 3.01 reach, 1.005 timer, 0.01% speed, 99.99% antikb, "bypassable" 1.8-1.21 minecraft anticheat.

Java 1,569 536 Updated Apr 5, 2026

A Bukkit/Spigot API for the command UI introduced in Minecraft 1.13

Java 643 74 Updated Apr 4, 2026

A plugin repository used for paper plugins

Java 278 70 Updated Apr 4, 2026

Gradle build system plugin for Paper and Paper forks

Kotlin 303 66 Updated Apr 4, 2026

Fork of Paper which adds regionised multithreading to the dedicated server.

Shell 4,221 581 Updated Apr 3, 2026

A Minecraft mod designed to improve frame rates and reduce micro-stutter

Java 5,525 910 Updated Apr 3, 2026

Rewrite of the dataconverter system for performance.

Java 74 10 Updated Apr 3, 2026

A simple and modern Java and Kotlin web framework

Kotlin 8,234 637 Updated Apr 2, 2026

Pterodactyl® is a free, open-source game server management panel built with PHP, React, and Go. Designed with security in mind, Pterodactyl runs all game servers in isolated Docker containers while…

PHP 8,758 2,520 Updated Apr 2, 2026

The server control plane for Pterodactyl Panel. Written from the ground-up with security, speed, and stability in mind.

Go 973 452 Updated Apr 2, 2026

Pure Go implementation of the WebRTC API

Go 16,181 1,832 Updated Apr 1, 2026

A simple cell-based occlusion library for Minecraft-related projects

Java 14 5 Updated Mar 2, 2024

A fast, lightweight Minecraft server written in Kotlin

Kotlin 249 14 Updated Sep 27, 2023

A stable, optimized, well supported 1.17.1 Paper fork.

Kotlin 346 100 Updated May 9, 2022

Minecraft server software fork of Paper to improve performance without behavioural changes.

Shell 744 174 Updated Aug 29, 2021