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EQZoneTool

WIP An attempt at making an EverQuest zone viewer tool using an amalgamation Urho3d and Qt. This is probably a bad idea...

This is an attempt at making something better than what I made for MQ2Nav's mesh generator. The goal is to be able to view everquest zones and provide a set of tools for viewing and modifying data associated with them.

Building

To build, you need the following installed:

  • Visual Studio 2015 (Update 3)
  • Qt 5.7.1 w/ msvc2015 x86
  • CMake
  • Maybe more

Steps:

  1. Build Urho3d

    cd contrib build_urho3d.bat

  2. Open src\EQZoneTool.sln

  3. Build - the outputs should be in src\Debug or src\Release if everything went ok.

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