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Precisely align, move, and measure+match objects and mesh parts in your 3D scenes.
C# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
sketchfab / UnityGLTF
Forked from KhronosGroup/UnityGLTFRuntime GLTF Loader for Unity3D
Verasl / ToonShading
Forked from Kink3d/kShadingA collection of "Toon" shaders for Unity based on a stepped PBR approximation.