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Car velocity is dependent on screen frame rate. #32
When running on 60hz monitor, car , bowling ball and all objects with physics implemented are moving slow, when running on 165hz monitor car is much faster and hard to control. Maybe velocity should be multiplied by some time delta variable.
When running on 60hz monitor, car , bowling ball and all objects with physics implemented are moving slow, when running on 165hz monitor car is much faster and hard to control. Maybe velocity should be multiplied by some time delta variable.