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NO LAYERS DIRECT EXAMPLES

C 13 2 Updated Sep 17, 2024

Gets your Miiverse service token and param pack from whatever Miiverse instance you have (most likely Pretendo) and saves it to your SD

Makefile 1 Updated Nov 14, 2025

A simple platform- & library-agnostic asset manager

C 5 Updated Nov 5, 2025

A cross-compiled verison of GCC (targeted at Hitachi SH-2) for creating SEGA Saturn homebrew games

Shell 8 3 Updated Nov 29, 2025

SlaveDriver Engine for Sega Saturn GPL Source Code

C 219 9 Updated Aug 17, 2025

Fast linear algebra and math library for the Hitachi SuperH4 Processor (used by the Sega Dreamcast).

C 140 21 Updated Dec 19, 2025

Frame profiler

C++ 14,839 971 Updated Dec 18, 2025

C++20 Static Branch library

C++ 93 6 Updated Jun 1, 2025

A modern, user friendly, generic, type-safe and fast C99 container library: String, Vector, Sorted and Unordered Map and Set, Deque, Forward List, Smart Pointers, Bitset and Random numbers.

C 1,790 103 Updated Dec 10, 2025

Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more

C++ 12,044 1,032 Updated Dec 18, 2025

A curated list of Multiplayer Game Network Programming Resources

C 8,290 524 Updated Nov 19, 2025

A fast multi-producer, multi-consumer lock-free concurrent queue for C++11

C++ 11,883 1,865 Updated Jul 6, 2025

Faster enum reflection for C++17 since I don't want to wait for C++26 reflection.

C++ 99 7 Updated Oct 7, 2025

Xtreme Quality IMA-ADPCM Encoder / Decoder

C 268 53 Updated Oct 17, 2024

C Library for audio in Wii and GameCube homebrew

C 8 1 Updated Jul 25, 2025

Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all

C++ 2,712 239 Updated May 1, 2025

Sonic Robo Blast 2 for the Sega 32X

C 16 1 Updated Dec 18, 2025

Free 2D graphics engine with raster effects for retro/classic style game development

C 981 105 Updated Sep 29, 2024

Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.

C 22,216 3,949 Updated Dec 19, 2025

A library for encoding, decoding, and manipulating audio files from video games.

C# 241 41 Updated Feb 12, 2023

A triangle stripping implementation dating from the NVIDIA GeForce 2 era.

C++ 28 3 Updated May 27, 2019

An open-source, Classic-inspired 3D Sonic framework

GDScript 5 Updated Sep 16, 2025

First demo using the primary DMAC of the VME/DSP over the PSP's Media Engine, transferring data betwen DSP buffers and main memory

C++ 2 Updated Aug 31, 2025

Generates Ghidra Function ID databases from Xbox 360 SDK setup executables

PowerShell 12 Updated Jun 26, 2025

Allows to use PSP as HID GAMEPAD

C 10 Updated Jan 8, 2025

Game Boy -related schematics

630 55 Updated May 18, 2024

Raspberry Pi Pico based USB gecko clone

C 15 Updated Oct 30, 2025

Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games

C 4,877 294 Updated Sep 2, 2025
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