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written in ShaderLab
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📖 书籍《Unity Shader入门精要》源代码
Testbed project for Unity HDRP (High Definition Render Pipeline)
General purpose wireframe shaders for use in Unity.
Collection of shaders and visual effects created for Unity 3D.
A container for all sorts of handy shaders.
Optimized implementation of camera stacking for UI only in HDRP.
Simulates a fisheye camera in Unity3D using cubemapping and a post-processing shader.
A noise-based displacement shader that gives you some funky effects.