- Wellington, New Zealand
Starred repositories
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A General-purpose Task-parallel Programming System using Modern C++
A curated list of my favourite music DSP and audio programming resources
Compile Time Parser Generator is a C++ single header library which takes a language description as a C++ code and turns it into a LR1 table parser with a deterministic finite automaton lexical anal…
Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++.
Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.
C library for cross-platform real-time audio input and output
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
Collection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field
📚 Freely available programming books
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
An incremental parsing system for programming tools
🍺 The missing package manager for macOS (or Linux)
Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
Markdown source for Michael Abrash's Graphics Programming Black Book
Open source c++ skeletal animation library and toolset
A collection of tools, data structures and methods for exporting Blender data (such as meshes and armatures) and preparing it for your rendering pipeline.