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cyborgwastaken/README.md

👋 Hi, I'm Ayushman Das!

🚀 Game Developer | AI Developer | Software Development Engineer

I am a passionate and versatile developer with a unique background at the intersection of gaming technology, data science, and AI. My focus is on creating immersive systems and robust software solutions, from developing complex VR games and custom programming languages to building AI-driven applications and full-stack web platforms. I thrive on translating intricate ideas into impactful technological solutions.


🔥 About Me

  • 🎓 I am pursuing a B.Tech in CSE - Gaming Technology at VIT Bhopal University (Class of '27), where I have an 8.8 CGPA. This program provides a deep dive into game engine architecture, graphics programming, and advanced game design principles.
  • 🎓 Concurrently, I am pursuing a BS in Data Science and Applications at IIT Madras (Class of '28), where I am honing my skills in data analysis, machine learning algorithms, and statistical modeling to build intelligent systems.
  • 🧠 My expertise lies in architecting large-scale game systems, designing custom programming languages, and developing agentic AI systems that can solve complex problems.

🧰 Tech Arsenal

Core Programming & Systems

My foundation is built on robust programming principles and a deep understanding of system-level tools. This includes proficiency in a wide array of languages and development tools essential for building high-performance applications.

  • Languages : Java, C, C++, C#, Python, Go, Swift, Rust
  • Concepts : Operating Systems, Data Structures, Algorithms, Git

Game Development

I specialize in creating interactive and immersive experiences using industry-standard game engines and frameworks. My skills cover everything from core engine mechanics to advanced graphical rendering and cross-reality experiences.

  • Engines : Unreal, Unity
  • Frameworks : Gameplay Ability System (GAS), Chaos, Nanite, DOTS, URP/HDRP, Photon, Proc Gen
  • Graphics & XR : OpenGL, Ray Tracing, MetaXR, ARKit, ARCore

AI/ML & Data Science

I apply my knowledge of machine learning to create intelligent and data-driven solutions. My expertise spans various learning paradigms and specialized libraries for computer vision and generative AI.

  • Architectures : CNNs, Reinforcement Learning (RL), Q-Learning (QL), NeuroEvolution of Augmenting Topologies (NEAT), Siamese
  • Frameworks/APIs : PyTorch, LangChain, Hugging Face, Google-ADK, OpenAI API
  • Tools : NumPy, OpenCV, MediaPipe, PyMOL, Pygame
  • Concepts : MLOps, LLM Tuning

Web & Cloud Technologies

I possess full-stack development skills to build scalable web applications. My experience includes front-end frameworks, back-end runtimes, and a strong understanding of cloud infrastructure for deployment and management.

  • WebDev : React, Node.js, Firebase
  • Cloud & DevOps : AWS, Docker, GCP, Kubernetes

Blockchain

My skills in blockchain technology allow me to develop decentralized applications and smart contracts. This includes proficiency in key platforms and libraries for web3 development.

  • Technologies : Solidity, Web3.js, MetaMask

🎯 Featured Projects

💻 ArxCy Programming Language

A C++ based programming language

I designed a statically-typed compiled language that reduced code verbosity by 35%. By optimizing the backend with LLVM IR, I achieved 40% faster compile times. This project also maintained over 85% unit test coverage across more than 2000 lines of code.

🌐 PersonaFi AI Assistant

Agentic AI for Personal Finance

I built an AI finance planner that helps users simulate savings scenarios. The robust backend was engineered by integrating LangChain, Firebase, and Google-ADK, enabling seamless data flow and user-specific savings scenarios. Through parallelized logic execution, I improved output latency by 3x.

🎮 X-Cope: VR First-Person Shooter

An Immersive Virtual Reality FPS

This project is an immersive VR FPS with room-scale interaction. I implemented Gameplay Ability System (GAS)-based ability combos with a reduced latency of 18ms.

🛡️ DRAD-MS & BLADE

DRDO Internship Projects

I developed DRAD-MS, an inventory software for radar systems, with an auto-fill feature that achieved 99.7% data accuracy across 120+ fields. I also developed BLADE to simulate tank shell drag, which improved accuracy by 67%.

🔒 ChronoVault

A Blockchain-based Time-Locked Vault

This project features time-locked encrypted messages based on emotional, time, and geo triggers.


📚 More Projects

  1. FPS Game – X-Cope :

    A multiplayer first-person shooter game built with Unreal Engine, incorporating Photon for networking and advanced features like GAS and Chaos.

  2. CyniX :

    A personal AI assistant powered by the Gemini API and hosted on Google Cloud, capable of various conversational and task-oriented functions.

  3. 3D Wave-Based Shooter Game – Pew Pew Waves :

    A dynamic 3D shooter game developed using the Unity engine, focused on wave-based enemy encounters and core gameplay loops.

  4. ArxFlix :

    A watch party website built with a MERN stack, leveraging Google Cloud to provide a real-time, shared streaming experience.

  5. Procedural City Generator :

    A procedural generation tool developed in Unity that automatically creates vast and unique cityscapes, showcasing skills in generative algorithms.

  6. InputBuilder :

    A Python script with a GUI for generating input files for the GAMESS quantum chemistry software, improving workflow efficiency.

  7. Face-body-detection suite :

    A computer vision suite utilizing MediaPipe, OpenCV, and Haar Cascades for real-time face and body detection.

  8. CurriDB :

    A custom curriculum tracking software developed using C# and WPF, with a SQL backend for data management.

  9. AI Plays Games :

    An AI agent trained with PyTorch to play classic games like Chess, Snake, and FlappyBird using Reinforcement Learning and QLearning.


💼 Experience

Internships

  • Intern: Defense Research & Development Organization | India
    • Dates : May 2025 - June 2025
    • Engineered DRAD-MS and BLADE, which reduced infrastructure provisioning time by 60% and improved developer velocity.
    • Formulated initial research questions for a quantum-vs-physics whitepaper, resulting in findings that fixed the three biggest causes of calculation errors when performing theoretical physics simulations.
  • Project Assistant : DST - Molecular Viz Tool Project | India
    • Dates: March 2024 - May 2024
    • Engineered a high-performance molecular renderer using PyMOL and OpenGL, which enabled real-time visualization of complex protein structures and improved rendering speed by 40%.

📊 Code Profiles


🎯 What I Bring to a Team

  • Unique Expertise : A rare combination of skills in gaming, AI, and systems-level programming provides a holistic perspective on software development and innovation.
  • Full-Stack Capability : My experience in end-to-end development, from low-level game engines to high-level web services, allows me to contribute to all parts of a project.
  • Problem-Solving Mindset : I have a proven track record of tackling complex challenges, including compiler design and research-grade projects, demonstrating my ability to handle difficult technical problems.
  • Versatility : My proficiency across a wide range of languages, frameworks, and technologies enables me to adapt quickly and contribute effectively to diverse projects.

📫 Let's Connect

⚡ Actively seeking internship opportunities in Software Development Engineering and the Gaming/AI/SDE sectors to further leverage my skills and contribute to cutting-edge projects!

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  1. PersonaFi PersonaFi Public

    Submission for the Finale @ Google Agentic AI Day 2025, Bangalore

    Python

  2. M.O.R.G.A.N. M.O.R.G.A.N. Public

    Multi-domain Operational Response & Guidance Assistant for Navigation

    Python 2

  3. Cy-Snake-AI Cy-Snake-AI Public

    A Machine Learnig Project

    Python

  4. Input-Builder Input-Builder Public

    Input Builder for Molecular Viz Tool

    Python