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Error Building FBX-glTF Release #5

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@ryanbartley

Building on Mac OSX, I've run into this error...

In file included from /Users/ryanbartley/Documents/glTF/FBX2GLTF/FBX-glTF/IO-glTF/glslShader.cpp:22:
/Users/ryanbartley/Documents/glTF/FBX2GLTF/FBX-glTF/IO-glTF/glslShader.h:51:7: error: class member cannot be redeclared
        void appendCode (const utility::char_t *format, ...) ;
             ^
/Users/ryanbartley/Documents/glTF/FBX2GLTF/FBX-glTF/IO-glTF/glslShader.h:50:7: note: previous declaration is here
        void appendCode (const char *format, ...) ;
             ^
/Users/ryanbartley/Documents/glTF/FBX2GLTF/FBX-glTF/IO-glTF/glslShader.cpp:96:18: error: redefinition of 'appendCode'
void glslShader::appendCode (const utility::char_t *format, ...) {
                 ^
/Users/ryanbartley/Documents/glTF/FBX2GLTF/FBX-glTF/IO-glTF/glslShader.cpp:83:18: note: previous definition is here
void glslShader::appendCode (const char *format, ...) {

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