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Cacheflowe / Hovercraft
- Boston, USA
- http://cacheflowe.com
- @cacheflowe@mastodon.social
- cacheflowe
- @cacheflowe
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written in HLSL
Clear filter
Tiling simplex flow noise in 2-D and 3-D compatible with GLSL 1.20 (WebGL 1.0) and above.
A simple optical flow implementation by fragment shader for Unity.