Highlights
- Pro
James McCartney
lfnoise
Original author of the SuperCollider audio programming language. Sixteen years on the Apple CoreAudio team.
San Jose, CA
Spencer Salazar
spencersalazar
Director of R&D @ Output, creator of Auraglyph, formerly Stanford CCRMA, CalArts, Smule, Princeton Soundlab, etc.
@outputinc @ccrma Los Angeles, CA
Ge Wang
gewang
Stanford professor (music, CS, design); author of Artful Design; makes stuff with computers (for humans) to make music.
Stanford University | CCRMA Stanford, CA
Dave Winer
scripting
I write outliners, web CMSes, feed readers, blogging software, etc. All of it is here on GitHub. Almost everything is open source licensed.
Woodstock, NY
Bob Nystrom
munificent
Programming language developer, ex-game developer, UI nerd, author of "Game Programming Patterns" and "Crafting Interpreters".
@google, on @dart-lang Seattle, WA
Alan Wolfe
Atrix256
Graphics Research Engineer at EA SEED.
Previously NVIDIA, Blizzard, Midway, WB and others.
EA SEED
Scott Cazan
scazan
programmer working in music, media arts, web, and experimental things.
Media Artist and Programmer Stockholm, Sweden
Nick Rothwell
cassiel
digital music and visuals designer, software builder, generative process collaborator for the performing arts. grapheme-colour synæsthete.
cassiel London / Berlin