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Starred repositories
Accessibility infrastructure for UI toolkits
This repo holds the list of user contributed libraries, tools, modes, and examples and the scripts to convert this list to the appropriate format for the PDE Contribution Manager and the website.
Cycle-accurate YM2149 PSG emulator with real-time audio playback and visualization. Includes a Bevy plugin for easy integration into game engines and creative projects. Supports SNDH, GIST, Arkos-T…
Minimal & malleable language for symbiotic end-user programming
Hotpatch your Bevy systems, allowing you to change their code while the app is running and directly seeing the results!
An experimental implementation of the Processing API in Rust
webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.
A common windowing interoperability library for Rust
This template is a great way to get started on a new 2D Bevy game!
Powerful and flexible mid-level audio engine for games and other applications
Pure Rust multimedia format demuxing, tag reading, and audio decoding library
🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
embedded-graphics fonts with larger range of unicode characters such as drawing glyphs and Braille
The PixelAudio library for Processing maps audio signals onto images to create sound art, visual music and multi-media performance instruments.
High level Lua 5.4/5.3/5.2/5.1 (including LuaJIT) and Luau bindings to Rust with async/await support
2D graphics rendering on the GPU in rust using path tessellation.
Modern embedded framework, using Rust and async.
Penpot: The open-source design tool for design and code collaboration
The Gameboy emulator that runs everywhere (Terminal, Web, Desktop)