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LunarG
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- https://cdgiessen.github.io/
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UZDoom is a feature centric port for all Doom engine games, based on GZDoom, adding an advanced renderer and powerful scripting capabilities
A browser extension for bringing quality-of-life features to https://nebula.tv
A boilerplate for creating new C++ projects.
A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.
Diagrams showing relationships between Vulkan objects and how they're used.
My first CMake Project using the Visual Studio plugin
3D engine in fortran written to linux framebuffer, ray-casting.
Realtime Vulkan path tracer from scratch kind of thing
A rendergraph-based graphical framework for Vulkan
Lightweight, cross-platform & full-featured shader IDE
A brief computer graphics / rendering course
Machine Learning Optimization library using template metaprogramming
Collection of scripts and tweaks to adapt Ubuntu running smooth on Dell XPS 15 9570.
LL(1) recursive descent compiler for a subset of Pascal with nested subprograms for CS 4013
Master programming by recreating your favorite technologies from scratch.
The Vulkan API Specification and related tools
C++ examples for the Vulkan graphics API
Tiny but powerful single file wavefront obj loader
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Lightweight and modular C++11 graphics middleware for games and data visualization