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Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
A modern replacement for Redis and Memcached
SQL powered operating system instrumentation, monitoring, and analytics.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Noise suppression plugin based on Xiph's RNNoise
Taskwarrior - Command line Task Management
A lightweight game engine written in modern C++
Godot Jolt is a Godot extension that integrates the Jolt physics engine
Sidetone and Battery status for Logitech G930, G533, G633, G933 SteelSeries Arctis 7/PRO 2019 and Corsair VOID (Pro) in Linux and MacOSX
Power On and Off WebOS LG TVs together with your PC
Axmol Engine – A Multi-platform Engine for Desktop, XBOX (UWP), WebAssembly and Mobile games. (a fork of Cocos2d-x-4.0)
GDExtension wrapper for SQLite (Godot 4.x+)
Open Source Noise Cancellation App for Virtual Meetings
Tool for generating trees in Godot Engine
Rust bindings for Clay, a UI layout library written in C.
An example of a simple RPG game using raylib
Lib to create realtime multiplayer game. It uses Prediction & Rewinding networking model.
Custom 4coder layer with many extensions and helpers.
A simple Lua HTTPS module using native platform backends where applicable.
Simple flappy bird clone for PS Vita