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A single-header animated GIF exporter

C 236 13 Updated Sep 10, 2025

Image processing and computer vision library in pure C

C 49 2 Updated Apr 22, 2026

A tiny immediate-mode UI library

C 6,013 370 Updated Aug 13, 2024

Enables 6 degrees of freedom control for the viewport camera in the Godot editor.

C 47 14 Updated Sep 4, 2022

JavaScript implementation of Philip J. Schneider's "Algorithm for Automatically Fitting Digitized Curves" from the book "Graphics Gems". Converted from Python implementation.

JavaScript 301 40 Updated Jun 23, 2020

WebGPU implementation of Eric Lengyel's Slug algorithm for resolution-independent vector text rendering on the GPU

TypeScript 200 3 Updated Mar 25, 2026

Make P2P multiplayer browser games, no server hosting or synchronization code required. Powered by rollback netcode + WebRTC.

TypeScript 567 46 Updated Oct 10, 2024

🚀 Making multi-player gamedev simpler since 2017

C 1,482 44 Updated Jan 31, 2026

Reliable & unreliable messages over UDP. Robust message fragmentation & reassembly. P2P networking / NAT traversal. Encryption.

C++ 9,706 720 Updated Jun 6, 2026

A framework for rapid prototyping and development of real-time rendering techniques.

C 1,165 87 Updated May 21, 2026

antialiased 2d vector drawing library.

C 8 Updated Apr 4, 2026

minimal cross-platform standalone C headers

C 9,976 645 Updated Jun 16, 2026

C Compiler to SPIR-V

C 478 12 Updated Jun 6, 2025

Reference code for the Slug Algorithm.

HLSL 1,414 70 Updated Apr 15, 2026

An unofficial Rive runtime with Rive Renderer integration for Godot 4

C++ 39 4 Updated Apr 25, 2026

An addon allowing variable previews for .gdshader files.

GDScript 133 6 Updated Apr 10, 2026

Simple, cross-platform library to handle multiple mice.

C 73 14 Updated Apr 28, 2026

A cross-platform gltf model viewer made by Godot 4

GDScript 31 4 Updated Dec 3, 2022

N64 Game-Engine and Editor using libdragon & tiny3d

C++ 3,136 136 Updated Jun 16, 2026

360 degree rendering with various projections in Godot

GDShader 82 6 Updated Jul 12, 2025

N64 3D ucode for libdragon

C++ 524 48 Updated Jun 13, 2026

Documenting obscure technical shader knowledge (mostly VRChat specific)

HLSL 247 14 Updated May 22, 2025

Pico GPU is a 300KB memory GPU intended to learn, experiment and have fun with shaders and sound synthesis.

Haxe 389 11 Updated Jan 17, 2026

HLSL/GLSL library for debugging shaders

HLSL 590 21 Updated Jun 2, 2026

A compiler for GDScript that compiles it into machine code.

C++ 27 2 Updated Jul 9, 2025

Minimalist tutorial and code for doing something meaningful with Vulkan in 2026

C++ 535 46 Updated May 30, 2026

2D and Stop Motion Animation Software

C++ 608 87 Updated Jun 16, 2026

A procedural textures authoring and 3D model painting tool based on the Godot game engine

GDScript 5,540 352 Updated Jun 9, 2026

Infinite canvas drawing/whiteboarding app for Windows, Linux and macOS. Made with Godot.

GDScript 6,687 303 Updated Sep 22, 2025

A vector graphics application for structured SVG editing, available on all major desktop platforms and on web. Currently in late alpha.

GDScript 2,534 115 Updated Jun 16, 2026
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