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Starred repositories

6 stars written in ShaderLab
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A stylized water shader (and material presets) for Unity.

ShaderLab 1,037 100 Updated Mar 17, 2021

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

ShaderLab 914 106 Updated Jul 5, 2024

Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.

ShaderLab 826 147 Updated Jan 21, 2019

A unity addon for adding stretchy bouncy physics to bones and meshes.

ShaderLab 476 53 Updated Jan 23, 2026
ShaderLab 463 93 Updated Mar 3, 2020

A simple idle engine implementation in Unity.

ShaderLab 4 Updated Apr 11, 2022