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The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …
Unity C# reference source code.
A first person multiplayer shooter example project in Unity
High Level API Components for Runtime NavMesh Building
A LEGACY Unity project to help build Pokémon-esque RPG games.
The C# math library used in Unity providing vector types and math functions with a shader like syntax
Vehicle physics system for the Unity engine.
Trying to recreate a simple RTS game using Unity and pure ECS
This repository contains Sample code, Recipes and Video Tutorials demonstrating how to integrate various PlayFab features
A tool to let the user to create a duplicate project that links back to the original, for multiplayer testing
Samples that show how to use PlayFab's Gameserver SDK for Multiplayer Servers
DEPRECATED: Please refer to the website link for the latest version under AWS Game Backend Framework
The Amazon GameLift Plugin for Unity contains libraries and native UI that makes it easier to access GameLift resources and integrate GameLift into your Unity game. You can use the GameLift Unity P…
A multi-player game sample (server and client), developed with the Unity game engine, illustrating basic integration with Amazon GameLift. View the sample source code or build the project and exper…
A bunch of small Unity projects where I explore and learn Unity's new ECS and Job System. Updated for the new API.
Azure PlayFab Multiplayer Servers LocalMultiplayerAgent project and helper libraries
A small sample game that demonstrates how to use GameLift FlexMatch new large match features.