Highlights
Starred repositories
An Open Source Machine Learning Framework for Everyone
A framework for building native applications using React
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
An open-source C++ library developed and used at Facebook.
A virtual machine for executing programs written in Hack.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
A JavaScript engine optimized for running React Native.
Open source SDR 4G software suite from Software Radio Systems (SRS) https://docs.srsran.com/projects/4g
Zopfli Compression Algorithm is a compression library programmed in C to perform very good, but slow, deflate or zlib compression.
An open source version of a game engine developed by Croteam for the classic Serious Sam games.
Wangle is a framework providing a set of common client/server abstractions for building services in a consistent, modular, and composable way.
Facebook's branch of Apache Thrift, including a new C++ server.
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
Bistro is a flexible distributed scheduler, a high-performance framework supporting multiple paradigms while retaining ease of configuration, management, and monitoring.
Facebook Open Switching System Software for controlling network switches.
Distributed platform for building autonomic network functions.
Android System Core (CM)
The XMP Toolkit allows you to integrate XMP functionality into your product or solution
Library/Tools to convert Microsoft (MS) Visio documents (VSS and VSD) to SVG
Library for grouping promotion event signals and anonymous user cohorts.
fb303 is a core set of thrift functions that provide a common mechanism for querying stats and other information from a service.
Code basis for the Realtime adAPtative detecTOR (first published and referred to at IEEE ICRA 2014)