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Tongji U, @latentcat
- Shanghai, China
-
03:12
(UTC +08:00) - https://troyni.com
- @nhciao
- u/nhciao
- https://discord.gg/V9CNuqYfte
- nhciao17
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Fast, stable rendering infrastructure for AI interfaces.
Numerical optimization in pure Rust, with pluggable linear-algebra backends and WASM support.
A contact solver for physics-based simulations involving 👚 shells, 🪵 solids and 🪢 rods.
Library for simulating physical forces on particles, heavily inspired by d3-force.
A networking library to make multiplayer games for the Bevy game engine
Powerful and flexible mid-level audio engine for games and other applications
A sprouting integration of the Firewheel audio engine
The friendly tool for writing game dialogue in Rust
Extremely fast Query Engine for DataFrames, written in Rust
A beautiful, non-destructive, and GPU-accelerated RAW image editor built with performance in mind.
A pixel office for your OpenClaw: turn invisible work states into a cozy little space with characters, daily notes, and guest agents. Code under MIT; art assets for non-commercial learning only.
The data primitive for the agent loop.
ArtCraft is an intentional crafting engine for artists, designers, and filmmakers
Remove Watermarks from SORA 2 Video Generations with LaMA inpainting. (RESEARCH AND EDUCATIONAL USE ONLY)
Code-based UI library for development menus for Unity
Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.
Retro algorithmic reverb plugin in JUCE with multiple algorithms (including emulations of classic hardware) and more to come.
A unity interaction project with the StreamDiffusion backend
💖🧸 Self hosted, you-owned Grok Companion, a container of souls of waifu, cyber livings to bring them into our worlds, wishing to achieve Neuro-sama's altitude. Capable of realtime voice chat, Minec…
Multi-Agent danmaku game engine. 2024.12 CAMEL-AI Hackathon 一等奖项目.
Add an index bar to a SwiftUI List or ScrollView.
🧱 High-performance masonry layouts for React
Simple, Fast, Code first and Compile time generated OpenAPI documentation for Rust