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@star-e star-e commented Nov 17, 2025

Re: #

Changelog


Continuous Integration

This pull request:

  • needs automatic test cases check.

    Manual trigger with @cocos-robot run test cases afterward.

  • does not change any runtime related code or build configuration

    If any reviewer thinks the CI checks are needed, please uncheck this option, then close and reopen the issue.


Compatibility Check

This pull request:

  • changes public API, and have ensured backward compatibility with deprecated features.
  • affects platform compatibility, e.g. system version, browser version, platform sdk version, platform toolchain, language version, hardware compatibility etc.
  • affects file structure of the build package or build configuration which requires user project upgrade.
  • introduces breaking changes, please list all changes, affected features and the scope of violation.

star-e and others added 30 commits September 11, 2025 16:56
* Add NODEJS environment variables

* Format the code
* Fix the error running game.init.

* Fix the error running game.init.
* update engine version

* update version
* rename default asset template

* update
* Add NODEJS macro to check if there are identical components

* Add NODEJS macro to check if there are identical components
2、Fix file:/// URL processing issues on macOS
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github-actions bot commented Nov 17, 2025

Code Size Check Report

Wechat (WASM) Before After Diff
2D Empty (legacy pipeline) 1009738 bytes 1009784 bytes ⚠️ +46 bytes
2D All (legacy pipeline) 2675347 bytes 2675393 bytes ⚠️ +46 bytes
2D All (new pipeline) 2767083 bytes 2765613 bytes 👍 -1470 bytes
(2D + 3D) All 10024081 bytes 10022611 bytes 👍 -1470 bytes
Web (WASM + ASMJS) Before After Diff
(2D + 3D) All 16843143 bytes 16841673 bytes 👍 -1470 bytes

Interface Check Report

! WARNING this pull request has changed these public interfaces:

@@ -19896,9 +19896,9 @@
         export class frustum extends Frustum {
             constructor();
         }
     }
-    export const VERSION = "3.8.8";
+    export const VERSION = "4.0.0";
     /**
      * @en
      * The main namespace of Cocos engine, all engine core classes, functions, properties and constants are defined in this namespace.
      * @zh
@@ -66054,8 +66054,9 @@
         export enum _pal_system_info_enum_type_platform__Platform {
             UNKNOWN = "UNKNOWN",
             EDITOR_PAGE = "EDITOR_PAGE",
             EDITOR_CORE = "EDITOR_CORE",
+            NODEJS_PAGE = "NODEJS_PAGE",
             MOBILE_BROWSER = "MOBILE_BROWSER",
             DESKTOP_BROWSER = "DESKTOP_BROWSER",
             WIN32 = "WIN32",
             ANDROID = "ANDROID",

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star-e commented Nov 17, 2025

@cocos-robot run-test-cases-custom

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@star-e, Please check the result of run test cases:

Task Details

Platform build boot runned crashScene FailScene
web-mobile PASS PASS FAIL
ios PASS PASS FAIL
mac PASS PASS FAIL particle-compare

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@star-e, Please check the result of run test cases:

Task Details

Platform build boot runned crashScene FailScene
windows PASS PASS FAIL particle-compare

knoxHuang and others added 2 commits November 17, 2025 18:54
* Fix support for Node's built-in interfaces

* Optimize the implementation

* Adjust the code formatting
@star-e star-e marked this pull request as draft November 27, 2025 10:40
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5 participants