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remove unused layout graph pool #19069
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* Add NODEJS environment variables * Format the code
* Fix the error running game.init. * Fix the error running game.init.
* update engine version * update version
* rename default asset template * update
…r them with the component manager. (#27)
* Add NODEJS macro to check if there are identical components * Add NODEJS macro to check if there are identical components
2、Fix file:/// URL processing issues on macOS
Code Size Check Report
Interface Check Report! WARNING this pull request has changed these public interfaces:
@@ -19896,9 +19896,9 @@
export class frustum extends Frustum {
constructor();
}
}
- export const VERSION = "3.8.8";
+ export const VERSION = "4.0.0";
/**
* @en
* The main namespace of Cocos engine, all engine core classes, functions, properties and constants are defined in this namespace.
* @zh
@@ -66054,8 +66054,9 @@
export enum _pal_system_info_enum_type_platform__Platform {
UNKNOWN = "UNKNOWN",
EDITOR_PAGE = "EDITOR_PAGE",
EDITOR_CORE = "EDITOR_CORE",
+ NODEJS_PAGE = "NODEJS_PAGE",
MOBILE_BROWSER = "MOBILE_BROWSER",
DESKTOP_BROWSER = "DESKTOP_BROWSER",
WIN32 = "WIN32",
ANDROID = "ANDROID",
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@cocos-robot run-test-cases-custom |
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@star-e, Please check the result of
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@star-e, Please check the result of
Task Details
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…event residual data (cocos#18856)" (#48) This reverts commit 986bdc1.
* Fix support for Node's built-in interfaces * Optimize the implementation * Adjust the code formatting
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